Nokia N96 US smartphone launched for $800

3 Nov 2008 | Nokia , Smartphone | 2 comments

nokia n96 usThe wait is over. After being revealed at the Mobile World Congress 2008 back in February, Nokia finally released the N96 in the US.

Unfortunately for T-Mobile customers, the Nokia N96 US only supports 850/1900 MHz 3G frequencies, so they won't be able to fully utilize this device.

Let's have another look at the features. The N96 US is running Symbian 9.2 and comes packed with a 2.8" QVGA, 16 million color display, a 5 megapixel camera with Carl Zeiss optics, dual-LED flash, autofocus and VGA video recording at 30 fps.

Storage-wise, the N96 US features 16GB of internal flash memory and a microSDHC card slot for extra memory. Other features include Bluetooth 2.0 with A2DP, WiFi with uPnP, DVB-H (digital TV), dual-slide with dedicated multimedia keys and gaming keys and a 3.5mm AV outlet for audio and TV-Out.

Nice set of features, but it will cost you. Nokia has set a price tag for the unlocked N96 US of $800

nokia n96 us
nokia n96 us smartphone

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~ 2 comments ~

by stone on Nov 3, 2008

I think that phone is so full of features that it might just explode!

by dghjh on Nov 11, 2008

Is the game easy to learn how to play?
Yes. We strive to make all of our games easy to learn how to play, yet difficult to master.
Is Blizzard aware of some of the game play problems that have been prevalent in other MMORPGs?
Yes. Blizzard employees are gamers first and foremost, and we have played more than our fair share of existing massively multiplayer games. We tend to agree with MMORPG gamers on the strengths and weaknesses of the genre to date. We have striven to advance the genre with World of Warcraft by building on the positives already established in the genre and eliminating as many of the negatives as possible. We think we've done a successful job, but we hope you will try the game to see for yourself.
www.powerleveling2000.com

How do you prevent camping and kill stealing?
There are several things that have been implemented to limit this problem. First, there is "tapping." If you damage a monster first, you have thereby "tapped" it and thus only you and your party will gain experience and loot from it, even if another player attacks and kills it. We also limit camping and kill-stealing issues by "instancing" certain areas of the game. No other players, unless they are part of your group, can enter your instance.
How do you prevent camping and kill stealing in non-instanced areas?
Competition over rare item drops and quest items is the primary cause of camping and kill stealing. In World of Warcraft, many rare item drops are not exclusive to any one creature. Several creatures will have a chance of dropping the same item. If the required item is a quest item, the player can join a group of other players on the same quest. Every player on the quest will receive a copy of the quest item from the monster or location where it was found.
Are there other things to do besides leveling?
There is a huge variety of things to do to keep players from feeling like they just have to grind through one creature battle after another. Characters can craft items, fight in vast battles against other players, and explore distant lands. Even when players do fight monsters, it will often be as part of a quest, or in search of special ingredients for their crafts.
Is there a party system for group adventuring?
Yes. ">http://www.powerleveling2000.com">Wow

How large is the party size for players?
The maximum number for a party is five players, and the game is generally balanced for groups of five. Smaller groups can still be quite successful, and regardless of the group's size, everyone in the group can make important contributions. You can also create larger groups of players, which are called raid groups.
Are there ways to gain experience in the game besides fighting?
Yes, there are ways to gain experience other than by fighting. You can gain substantial experience from doing quests. Exploring is another example of how you can gain experience; a character can receive experience by simply journeying to areas where your character has yet to explore. ">http://www.powerleveling2000.com/WowGold.aspx">WOW

How does group experience work?www.wowlevelingus.com
All players in a group share experience for a kill. However, to offset the lesser experience that comes from grouping, all players in the group also get a group xp bonus depending on the number of players in the group. You gain more experience for kills if you group with players closer to your level, while you gain less if you group with players more than a few levels higher than you.
Is there a way to finish World of Warcraft? How long can I play?
There are thousands of hours of game play in the game (and even more in The Burning Crusade), and nearly infinite goals for players. Because our live team is regularly adding new quests, creatures, and items, the game will never truly end.